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This alone leads to an exciting number of extravagant new level layouts, including spider web-style intersections or multi-storeyed bridges.īut this was only the beginning, as we were just about to open the fun box of Aperture Science test chamber technologies: Which mechanics would work in our game? What combinations would bring the most fun to the players? Thanks to the indoor scenario and the possibility to use numerous pairs of portals, vehicles could now be traveling through a level in all sorts of directions – back and forth from left to right, in a diagonal crisscross and even shooting up and down vertically. It’s a mash-up of two universes, the famous Portal universe (full of fun but dangerous Aperture Science technology) and the rather relaxing universe of Bridge Constructor.Īfter the collaboration with Valve was confirmed, it was pretty clear that bridge construction combined with the setting and mechanics of the Portal universe would become as unconventional as it could get.
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Hello everyone, I’m Matthias Hilke from ClockStone Software! We are the creators of the Bridge Constructor puzzle games, and together with our publisher Headup Games, we’re very excited to expand the franchise next week by releasing Bridge Constructor Portal on PS4.
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